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The Version History lists the changes that have been made to the game with each version. This page documents the version history of Thrive. What each version has added, removed, and changed in the game. For a more general history of the games' development, go to History of Thrive.

The game versions are mainly documented through the devblogs. Big part of the notable changes list is based on the file's GitHub description.

Previous Version
Version Release Date
0.6.3 1 July 2023
Current Version
Version Release Date
0.6.4 Unknown

0.6x[]

Version Release date Notable changes
0.6.0 10 December 2022 Added the beginnings of the Thriveopedia (Home page, patch map, evolutionary tree, and museum)

Fossilization: From the pause menu, the player can select any species and save it for future reference in Thriveopedia's museum

Day and Night cycle (must be turned on manually when beginning a game)

Launcher 2.0

New intro video

Added social media icons with their corresponding links in the main menu

Safe-mode triggered crashing protection

Pili now feature a slight damage delay

balancing changes

Bugfixes

0.5x[]

Version Release date Notable changes
0.5.10 24 September 2022 Switched reproduction to be more time-based, cells now generate free compounds towards reproduction and have a maximum use rate for growth compounds

Player can now move to any patch their species is in or next to such a patch

Added auto-evo exloring tool

LAWK is now on by default

Updated to Godot 3.5

New music tracks/concept art

Added tutorials

New cheats

balancing changes

Bugfixes

Microscopic Editor:

  • Added Slime Jet organelle

Macroscopic:

  • More progress on macroscopic stage prototype
0.5.9 16 July 2022 Procedurally generated Patch map implemented

New Game Settings

Engulfment revamp

Spawn system revamp

Added art gallery in the Extras menu, with art, in-game models, and in-game music

Added easter eggs

Patch wide population system

Added pause hotkey and debug overlay

Added Confirgurable maximum entities option to help ease performance issues for some users

Bugfixes

Microscopic Editor:

  • Cilia organelle added
  • Thermosynthesis organelle added

Macroscopic:

  • Macroscopic prototype implemented
0.5.8.1 30 April 2022 Updated to Godot 3.4.4

Mod loader now has inbuilt Harmony support

Added a more detailed metrics panel to see game performance in more detail

Bugfixes

0.5.8 16 April 2022 AI improvements

Auto-evo improvements

Bugfixes

Microbe Editor:

  • Added signaling agents part

Multicellular:

  • added multicellular stage prototype
0.5.7 5 February 2022 Updated to Godot 3.4.2

Bugfixes

Microbe Editor:

  • Chemoreceptor part added
  • added modification menu
  • added a timeline tab
0.5.6.1 11 December 2021 Auto-evo improvements

Updated to Godot 3.4

Bugfixes

Microbe Editor:

  • Added auto-evo prediction panel
0.5.6 27 November 2021 First official release on Steam

First official release on itch

Behavior editor

Mod loader

Auto-evo improvements

Bugfixes

0.5.5 21 August 2021 Binding agent fixes

Spawn System Improvements

Save Upgrade System

Abilities hotbar

Graphical improvements

Bugfixes

0.5.4 19 June 2021 Compound clouds' visuals were tweaked

Improved AI

Bugfixes

Microbe Editor:

  • Binding Agents were added
  • Membrane is shown in the Membrane tab
0.5.3.1 20 February 2021 Bugfixes

Microbe Editor:

  • Added graphs in the Report tab
  • Organelles now can be moved
0.5.3 9 January 2021 Translations were added

Player now can rebind keys

Saving system changed

Bugfixes

Microbe Editor:

  • Graphical improvements
  • You can pan the camera
0.5.2 10 October 2020 Tutorials were added

New auto-evo algorithm

Graphical improvements

Balance improvements

Microbe Editor:

  • New GUI
0.5.1.1 8 August 2020 Bugfixes

Graphical improvements

0.5.1 25 July 2020 Saving was implemented

Screenshots (F12)

Auto move key (X)

Added dissolve effect for the chunks

Fixed organelles being displayed outside the membrane

Chromatic aberration and distortion effect

Microbe Editor:

  • Segmented ATP balance bar based on organelle
0.5.0 16 May 2020 Engine change

Mac compatibility

Options menu

Colour blind filters

Particle effects

Toxins are now particles

Graphical improvements

Compound clouds no longer have straight edges

Microbe Editor:

  • You can zoom out in the editor

0.4x[]

Version Release date Notable changes
0.4.3.1 14 Mar 2020 The different membrane types now have different effects

New cell button is now disabled when not in freebuild

Engulfing your own species is now prevented properly

Updated win text

Microbe Editor:

  • The shown external effects on population when entering the editor are now grouped by type and species
  • The editor hover hex is now hidden when mousing over the GUI
  • Undoing organelle placed on cytoplasm was fixed to properly restore the cytoplasm
0.4.3 21 Dec 2019 New GUI

It's possible to pause the game

Improve population counting

AI species now spread to new patches

Improved performance

Microbe Editor:

  • Pilus organelle was added
  • Appearance tab was added
  • An ATP balance bar was added
  • More patch details shown in the patch map
0.4.2 Sep 28 2019 New graphics engine

New audio library

Patch map was added

All cells evolves from the player

Light is now a patch property and affects photosynthesis

Improved help menu

Reproduction:

  • Rebalanced reproduction times
  • Reproduction progress bar was added

Microbe Editor:

  • Organelle models are now visible
  • Oxytoxisome organelle was added
  • Free build editor was added
  • Glucose concentration goes down every time you go to the editor
0.4.1.1 Apr 14 2019 Nitrogen was added as a patch property

Graphical Updates

New biome was added

Player starts with cell wall

Improved performance

Bugfixes

0.4.1 Mar 30 2019 Player starts now as a prokaryote and nucleus can be added in the editor

Big and small iron chunks were added

When a cell dies its organelles now floats in the environment which can be engulfed

Bugfixes

Microbe Editor:

  • External organelles are locked if the player cell has no nucleus
  • Osmoregulation is now calculated by the number of hexagons
  • Rusticyanin organelle was added
0.4.0.1 and 0.4.0.2 Dec 30 2018 and

Jan 4 2019

Bugfixes
0.4.0 Dec 21 2018 New engine

Prokaryotes

Darwinian Autoevo

Winning and extinction has been added: you win if you survive at least 15 generations with at least 300 population

The AI now has "behaviors" which determine how each species acts, and those can also mutate

New biomes

Procedural species names

New compounds

  • Phosphate was added
  • Oxygen, CO2, Amino Acids and Fatty Acids were removed

Microbe Editor:

  • Editor tooltips were added
  • Prokaryotic organelles were added

Graphical Updates:

  • Death animation was removed
  • New icons
  • New backgrounds
  • New intros

0.3x[]

Version Release date Notable changes
0.3.4 June 6 2017 Overhaul of the microbial process system.

Microbes drop a percentage of the compounds that compose their organelles on death.

Different chance to generate each organelle in procedurally generated and mutated microbes (less toxic vacuoles)

Adjusted compound cloud densities

Bugfixes

0.3.3 Feb 12 2017 New GUI

New organisms that will try to kill you with agents and phagocytosis and will mutate every time you exit the editor

Now each hex has a given mass, making large cells weigh more than smaller ones

Lost health can be replenished by getting amino acids and glucose

Reproduction:

  • Reproductase is gone
  • To reproduce now you need to divide each of your organelles into two and then duplicate the DNA in your nucleus
    • Each organelle needs 2 glucose and 1 amino acids to split
0.3.2 Aug 9 2016 Compound clouds were added, replacing compound emitters

Colored Organelles

When damaged the membrane and organelles now flash red

New biomes added

Membrane now flashes blue when engulfing a cell

Chloroplasts and toxin vacuoles can now be found and engulfed

Bugfixes

0.3.1 Feb 18 2016 Linux Support

Parallax Background

Bugfixes

Microbe editor:

  • Symmetry in the editor
  • Cytoplasm
0.3.0 Dec 2 2015 New opening cutscene

Microbes graphics were updated

Compound storage slightly improved

Microbe editor:

  • Green highlight if organelle can be placed and red if you can't
  • Organelle models
  • Organelles take up multiple hexes and can be rotated

0.2x[]

Version Release date Notable changes
0.2.4 Feb 8 2015 A new menu was added

The GUI was updated

Ammonia compound was added

0.2.3 Aug 3 2014 AI organisms:
  • New AI species were added
  • Predation has been added


CO2 compound was added

A compound used in reproduction, Reproductasse was added

Amino acids were added, which contributes to the production of Reproductasse

Nitrine was removed from the compounds list

Chloropast organelle was added

Microbe editor:

  • You can now save and load organisms
  • Mutation points were added
0.2.2 A menu was added

A GUI was added

Another compound, Glucose, was added

Toxins were added

Varying AI species

Flagella were added

The microbe editor was added

0.2.1 Oct 2013 A compound was added, Oxygen, generated by an emitter

AI organisms were added

Microbes were shaped like hexes

Gallery[]

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